Free Fantasy Rpg Download
View available games, download free trials and full versions, and more. No Adware or Spyware Safe & Easy Downloads No pirated software, 100% legal games Home. Live and Die by the Sword in this Dark Fantasy Action RPG! The grandfather of today’s role playing game is the board game Dungeons and Dragons (D&D). In D&D, each player selected. If you a fan of playing Fantasy RPG or Role Playing Games, then this list has some of the best games available for Windows 10 on the Microsoft Store. Download it for free from the Microsoft. Find the best free to play Fantasy-themed MMORPG and MMO games including the top 2D and 3D multiplayer online fantasy Games to download and play for free. MMORPG; Shooter. Home Free MMO Games Fantasy. Forge your weapons, and hunt ferocious behemoths in Dauntless, the co-op multiplayer RPG from Phoenix Labs, a studio. Download and play the best fantasy games for free. GameTop offers you legally over 1000+ high-quality free full version PC games without any restrictions. Every 60 hours we release a new free full version game. Find your own fantasy game and start playing now!
Apr 18, 2001 HP PSC 1500: HP PSC 1500 All-in-One, we can print, copy, and scan in true-to-life color and laser-quality black. An intuitive control panel and eight one-touch buttons make it simple to create. Download the latest drivers, firmware, and software for your HP PSC 1600 All-in-One Printer series.This is HP’s official website that will help automatically detect and download the correct drivers free of cost for your HP Computing and Printing products for Windows and Mac operating system. Find support and troubleshooting info including software, drivers, and manuals for your HP PSC 1600 All-in-One Printer series. Hp psc 1500 series software free download.
Every young warrior apprentice needs a master. Every student of battle needs a tutor..Set in the medieval kingdom of Arkadia, My Pet Protector 3 is an epic fantasy battle adventure game where you have to train an inexperienced young hero into a fearless warrior leader of his suppressed people. You play the role of the Protector, and have to mold this young squire (a knight's errand boy) into the brave battle champion that he once was and is destined to become again. Set in a Middle Earth-style land where evil has reigned for decades, you’re immortal apprentice must learn everything there is to know about warfare, weaponry. hand-to-hand combat, sword fighting, battle tactics, and more. Armed with your valuable knowledge and training, you must guide this 'would-be Conqueror' on his quest to return the Kingdom to its former happiness and glory.
Nothing is left to chance in this detail-packed journey of adventure set in the Middle Ages. You’re apprentice must slowly build up his strength and combat skills, work to earn virtual money in order to re-build his village, rest when he feels tired, and so much more. Think of your young hero as a kind of ‘pet project’; you get to aide his transformation from a timid teenager into an unstoppable icon of power. Strategic planning is your key to success in this challenging fantasy RPG game, as you need to choose suitable actions and training for your prodigy throughout. Are you ready to guide and watch your Apprentice become the Master? Good, let’s get to work!
How to Play: As the story goes, your young hero was in fact once an 'immortal warrior', but he left the Kingdom of Arkadia because there was no further strife or war for him to protect his people against. However, now Evil has returned – and you must re-train this young squire to take back the Kingdom. Once you have chosen and customized your apprentice character, you are taken to the Village – the apprentice’s home which has been devastated by war, and you must help to rebuild it. Most of the controls follow a point-and-click method. Earn virtual money by clicking on the ‘Work’ Tab on the left hand side of the game screen. Use this virtual income to rebuild the shops and homes in the Village. The first thing that is rebuilt is the Academy where your prodigy will re-learn his trade. Here, by clicking on the ‘Train’ Tab, you can hone your Apprentice’s skills in battle.
Every so often, the young squire (your protagonist) claims that it’s all just “too stressful”. When this happens, click on the ‘Rest’ Tab to rejuvenate his strength. Once you’ve done enough working, upgrading and training, click on the ‘Map’ Tab. Click on the Explore button in the bottom left corner of the map, and using the Arrow Keys on your computer keyboard, move your apprentice along these passageways to find new places that he can explore and rid of evil. Once he enters one of these new places via the Icons/Areas on the Map, he must be ready to encounter the Bad Guys that he has to do merciless battle against. You cannot control or affect these battles – you must watch from above, and see if your hero emerges victorious. If he does, you can continue exploring and finding things such as weapon upgrades and virtual income for future upgrades.
Keep exploring the Areas on the map, and your apprentice grows steadily stronger with each battle that he wins. If he loses a battle, you must return to the Village and train some more. Use virtual income earned to purchase better weapons and abilities in the ‘Shops’ Tab. These purchases can be equipped by clicking the ‘Stuff’ Tab, where you can select your Apprentice’s weapon, clothing, etc. Each major step (working, resting, training) takes 1 ‘week’ to complete. You have 312 ‘weeks’ / 6 ‘years’ to complete your task and for your Apprentice to fulfill his destiny. Good luck!
If this Flash-based game no longer works on IE11 on your PC / MAC, try playing on Chrome or Firefox browser.
Crush The Castle 2
Armed With Wings 3
Downloading the Documents
The many members of the Basic Fantasy Project are believers in sharing. They have created alot of material, and much of it is shared here on our website. Our materials are broken up into three categories: The Downloads Page This page, right here.Our best stuff, complete, polished, and ready for action. The Core Rules,adventures, selected supplements, and handy forms and play aids.All items we have availablein print should be on this page. The Showcase Click here!Our best authors, sharing their visions of the game.Items in the Showcase are generally complete, butmay be less well tested, proofread, etc. Highly-rated Showcase items are chosenfrom time to time and moved to this Downloads page. The Workshop A section of our Forum.Any member of our forum may posthis or her work in the Workshop. The Workshop has an 'anything goes'atmosphere; materials shared there may be rough and/or incomplete, but if youaren't afraid to get your hands dirty, there's a lot of good stuff there. Wantto contribute, but don't have a specific idea in mind? Check the Workshop..you are likely to find one or more projects of interest to you that wouldwelcome your contribution. Yes, there is a lot of stuff here; in some cases, we have more than one set ofsupplementary rules for a given situation. Don't panic. We recommend thatbeginning (or returning) Game Masters start with the core rules and one or moreof the adventure series modules. Add supplementary materials and house ruleslater, after you and your players have experience with the game and know whatyou want from it. In the spirit of Open Source development, wherever possible we use truly freeprograms such as LibreOfficeto create our materials. Most items below are distributed in LibreOffice aswell as in PDF (Adobe Reader) format. If you just want to print out and usethe rules, the PDF is probably what you want, but if you'd like to make changesyou'll want the LibreOffice version. Some items have been submitted in otherformats; such items are noted below where they appear. |
|
3rd Edition (Release 107)
This is the Core Rules 3rd Edition.
Release 13
by Tom Hoyt
This is a stripped-down rules booklet for beginning players.
Release 36
Herein are compiled many new monsters for the Basic Fantasy RPG.
R29 is the print release.
Release 34
Herein are compiled even more new monsters for the Basic Fantasy RPG.
Release 6
With all the creatures detailed in the Core Rules and two Field Guides,sometimes it's hard to remember where to find a monster's statistics. Thisbook is intended to help with that. The Monster Index lists every monsterfound in all three books, grouped and ordered by hit dice as well as by name,and gives the book and page where the monster's information can be located.
Release 24
The Basic Fantasy Role-Playing Game core rules provide a handy list of weaponsand equipment to get your party started. But what if it's just not enough, andyou need more? Look no further! Here in this one volume you will find extensivelists of equipment, including weapons and armor, adventuring gear, vehicles,animals, and all sorts of trade goods. Also provided are optional rules for theuse of some of these items, to further enhance your game.
Release 28
An Adventure Series For 2-8 Beginning Characters
This campaign module combines:The Western Lands, a briefly sketched campaign area;Morgansfort, a detailed 'home base' for an adventuring party;The Old Island Fortress, a two level dungeon suitable for beginning adventurers;The Nameless Dungeon, a tough three level dungeon; andThe Cave of the Unknown, a dungeon controlled by an evil magic-user.
This campaign module ishighly suitable for starting a new group, even a group of new players!
Release 21
An Adventure Series For 2-8 Characters, Levels 2-6
This adventure series from the World of Glain includes three distinct adventures, suitable for characters of various levels: Fortress of the Iron Duke, Tomb of Karsma Megalos, and Crooked Rock Tower.
Release 42
An Adventure Series For 4-8 Characters, Levels 4-8
This adventure series from the World of Glain includes four adventuresfeaturing the fortresses of some of the most powerful wizards in the world:Castle D'Angelo, a fortress full of mad wizards; Tower of Light,a ruined fortress-laboratory in the Great Desert; House of Coldarius, anadventure featuring the home of a very old, very dangerous wizard; andThaumerion's Tower, once home to a powerful wizard who long agodisappeared.
Release 24
by J.D. Neal
This is an excellent traditional adventure setting, consisting of a group ofmonster-infested caves and an abandoned manor-fort, for beginning playercharacters.
Release 20
by J.D. Neal
A 'lost world' setting on a remote island, where dinosaurs and stranger things lurk..
Release 13
by J.D. Neal
This is a huge, indeed giant-sized, multi-adventure module featuring allthe major sorts of giants. This adventure is aimed at high-level charactersplayed by experienced, crafty players. Don't think that this is the same-old,same-old.. it's full of twists and surprises!
Release 18
by Chris Gonnerman and Contributors
This multi-module work contains fourteen short adventures (over 80 pages ofmaterial!) for beginning to mid-level characters.
Release 31
by James Lemon, Chris Gonnerman, and Contributors
This multi-module work contains fifteen short adventures (over 100 pages ofmaterial!) for lower to mid-level characters.
R30 is the print release.
Release 21
by David Gerard
This is a starter module for a group of beginning player characters, presentedas three sequential adventures set in the Dragonclaw Barony.
Release 21
by Chris Gonnerman and Contributors
This multimodule is the first release of the Basic Fantasy Contest Series.It presents a two-level castle laid out on a single set of compact maps (justtwenty-two rooms total) as well as six different adventures designed for thosemaps. Five are the submissions from the Castle by the Sea contest, led by thewinner, Caer Mortling.
Release 2
by Simone Felli
Charts and tables for use with Basic Fantasy Role-Playing Game.
Release 4
by John Fredericks and Sean D. Spencer
Convenient, consolidated charts for the standard character races and classes.
Release 3
This spreadsheet, presented in both OpenOffice.org Calc and Microsoft Excel format,lists all the monsters from the current core rules in tabular form.
Release 2
Here's Scott's Game Master's Screen, in landscape orientation for letter-sizedpaper. This one is only available in PDF format. Both the original five-panellayout and the new four panel version with artwork for the reverse side areavailable below.
Release 5
by Eric C. Medders and Chris Gonnerman
Supplementary Rules for the Assassin class in BFRPG.
Release 3
by Luigi Castellani
Release 5
Supplementary Rules for the Druid subclass, including the spells and powers of the class.
Release 4
Supplementary Rules for the Illusionist subclass, including the spells and powers of the class.
Release 4
Supplementary Rules for the Necromancer subclass, including the spells and powers of the class.
Release 2
by R. Kevin Smoot
Release 3
by Chris Gonnerman and Wynter Sturtevant III
Release 4
by Jason Brentlinger
Release 3
by Luigi Castellani
Release 5
by Chris Gonnerman
Supplementary Rules for Gnomes in BFRPG.
Release 3
by Chris Gonnerman
Supplementary Rules for Half Humans in BFRPG.
Release 2
by R. Kevin Smoot
Release 4
by Sidney Parham, Omer Golan-Joel, R. Kevin Smoot, and steveman
Release 1
by Sidney Parham, Nazim Karaca, R. Kevin Smoot, Chris Kutalik, Steveman, Felipe Suárez, and Chris Gonnerman
Release 2006.0
by Todd Roe
Supplementary Rules for Alignment in BFRPG.
Release 1
Guidelines for creating alignment systems.
Release 3
by Jeff Johnson
Release 1
by Omer Golan-Joel
This supplement provides an alternate approach to background skills.
Release 4
by Chris Gonnerman
Additional optional combat rules for Basic Fantasy RPG.
Release 1
by Shayne Power
An alternate, fast method of equipping new characters, replacingthe standard roll for starting money and purchasing equipment witha few quick, simple choices and a little die rolling.
Release 6
New spells for Basic Fantasy RPG, including 7th level spells for Magic-Users and Clerics.
Release 2
by Chris Kutalik
This supplement combines abbreviated character generation rulesand a random character backstory generator.
Release 1
by Ray Allen
Secondary skills rules for Basic Fantasy RPG.
Release 3
This supplement provides rules for sentient (i.e. intelligent) magical weapons.
Release 1
by R. Kevin Smoot
Release 2006.2
by Ray Allen
Rules and guidelines for converting monsters from other d20 based games to BFRPG.
Release 2
by Luigi Castellani
This supplement adds many variations to the abilities of the standard Thief-class character.
Release 4
by Tom Hoyt and Chris Gonnerman
Release 2
This is the 'regular' character sheet, designed for US standard Letter paper(8.5' x 11'), though the PDF will probably fit on A4 paper just fine (letAcrobat do the 'shrink to fit' thing). This character sheet is available ina large number of translations.
Release 2 of this sheet includes revisions by James Lemon. The original sheetis retained for those who prefer it.
Release 2006.0
This sheet is designed to print out on ordinary notebook paper having 0.285' (or similar)rule widths. Probably it won't work for just any printer and just any paper.. but you can probably tweak it to fit your paper and printer.In other words, some assembly required.
Version 1
Here's a nice ready-to-use character sheet by Steve Zieser, which prints out in landscape (sideways) orientation on standard letter-sized paper. Sorry, this is only available in PDFformat at this time.
Version 2
Here's another ready-to-use character sheet, this one by Ray Allen, which prints out in landscape (sideways) orientation on standard letter-sized paper.
Version 2.1
This sheet, provided by Ray Allen, lists all the BFRPG Cleric spells with checkboxes.
Version 2.1
This sheet, provided by Ray Allen, lists all the BFRPG Magic-User spells with checkboxes.
Release 3
Mike Hill submitted a new character sheet to replace his old one. Both areavailable below; the old sheet is only available in PDF for A4 paper, but thenew one is also available in ODT source format as well as PDF.
Version 4
Here's James D. Jarvis' character sheet, in portrait orientation for U.S. letter paper.This is a really handy sheet for play with kids, because the author has included pagenumber references for each item. Versions compatible with the 1st, 2nd, and 3rd Editionprint releases are available below, as well as a source document in Gimp XCF format forboth 2nd and 3rd Edition.
Version 1
This is a really nice old-school sheet, in portrait orientation for U.S. letter paper.This one is only available in PDF format.
Version 1
This is a very nice (and attractively decorated) landscape format sheet for letter-sized paper. Simone has graciously provided this sheet as an OpenOffice.org 2.0 Draw file as well as in PDF format.
Version 1
This sheet is very similar to Mike Hill's sheet. However, it is laid out in US Letterformat, and is available in OpenOffice.org Draw format as well as in PDF.
Release 1
This landscape character sheet is laid out in 10'7.5' format,and should print nicely on either US Letter or A4 paper.This sheet is only available in PDF format.
Release 2
This character sheet is laid out in A4 size to be folded to an A5mini-book. It includes brief notes on playing the game.
Release 2
Here is James Lemon's character sheet, in PDF and OpenDocument Graphic (aka OpenOffice Draw)format.
Free Online Fantasy Rpg Games
BFRPG Character Sheet by Scott AbrahamRelease 1
Here is Scott Abraham's character sheet. A Publisher source document is nowavailable, as well as PDF spell sheets for Cleric and Magic-User characters.
Release 1
Alan B has provided this stylistic and simplified landscape character sheet.Available as a high quality (300dpi) print ready JPG format for US Letter orA4, and for convenience as a PDF in US letter format.
Release 1
This sheet was created, with the artist's permission, based on other charactersheets by Dyson Logos.
Release 1
This sheet is a modified version of James V. West's OSR character sheet postedon his blog atdoomslakers.blogspot.com.
Release 1
Jose Kercado submitted this very nice, very complete character sheet. This oneis only available in PDF.
Version 1
Scott Abraham has provided this Adventure Log form, in landscape orientation for letter-sized paper.This one is only available in PDF format.
Version 1
Scott Abraham has provided this Adventure Sheet form, in portrait orientation for letter-sized paper.This one is only available in PDF format.
Version 2
Here's Scott's Creature Sheet form, in portrait orientation for letter-sized paper.This one is only available in PDF format.
Free Fantasy Rpg Games
Release 1
Harry has kindly provided this blank hex paper sheet, with numbered hexes.This one is only available in PDF format.
Release 1
Michael's hex grid paper with 5/8' hexes are available in several sourceformat. Choose the PDF version if you just plan to print it out; the otherformats are for those using the grid in a publication.
Release 1
This mapping paper is based on an old design from the 1980's. It provides aquarter inch square grid with doubled lines, so you can fill in walls betweenthem.
Release 1
This sheet contains multiple rows of checkboxes, for use with randomencounters. Just mark each monster's hit points by lining out the excess boxes(or in any other way that works for you), then check them off as they are hitthe same as with any of our published adventures.